EP DAILY

A month ago, Donna and Leland from Electric Playground (G4TV) came to the Polyplex to talk with us, and it’s just been posted on their website.

Jump to the 6 minute mark for our interview and some new game footage!

Link to video : http://www.elecplay.com/episode/view/season/19/episode/233/segment/2/start/1

22 Responses to “EP DAILY”

  1. polycube Says:

    yay! great interview <3

  2. martin Says:

    wish you all the best on your way – but did it have to be M$? *sigh*

  3. Sabin Says:

    Any release date? And price?

  4. Sean Says:

    Wii version in program?

  5. kris Says:

    Nice interview! Fez is looking so damn tasty… WANT TO EAT!!!!

  6. Fish Says:

    no wii version anywhere.

  7. joseangelmadrid Says:

    Will we see it on the PSN?

  8. Jared Says:

    Wait, when did you change the collectable fezzes to little cubes? :(

  9. Tuhd the Internet Troll Says:

    Tuhd no see video. Tuhd even try on both computers with different operating systems. Nothin. Can Tuhd have direct link to video?

  10. Renaud Says:

    I added the link, hopefully that’ll work.

  11. Michel Says:

    Where did you add the link?

  12. Renaud Says:

    Uh, dunno what happened. :o
    It’s there now!

  13. Michel Says:

    Thnx, link works fine.
    Tell Phil he’s got a tiny voice in that clip!

  14. Tuhd the Internet Troll Says:

    Tuhd is amazed to have such fast response! Dat is twice this week! TUhd should go play lottery.

    kris, you no eat Fez. Fez is friend, not food.

  15. Pal Van Marrsterhausen Says:

    Nice to put a face to a name! & good to see that you read the forums too! Now, since we have your attention, please could you give us an explanation as to why you chose only to have FEZ developed for the X-Box & not multi-platform (muti-platform makes more commercial sense in my opinion). Also, aesthetically, FEZ just doesn’t seem to fit with the Microsoft branding… Is this another case of “Artist sells out to highest bidder”.

  16. Michel Says:

    @Pal: Hey Pal, that’s because they chose to be a team of 4 not 40, whatever your opinion of commercial sense. Who would you suggest artists sell out to? Lowest bidder? Your favorite publisher? No one and starve?

  17. GC Says:

    Braid proved that there’s a lot of money to be made on 360. They can finish the game more quickly if they just focus on making it work on one platform. They can spend less time testing on consoles than on PC. The rest of use will just have to hope that once they’re rich off 360 sales, they’ll try for a PC port.

    This is all just speculation, of course.

  18. thisguy Says:

    I was excited but then I remembered there’s no PC version

  19. diegodd Says:

    i will post i want a pc version until you decide to make one
    so:

    I WANT A PC VERSION!

    who joins me?

  20. Tuhd the Internet Troll Says:

    Tuhd joins you. Tuhd no have XBOX anything. Tuhd just has BOX (with computer in it).

  21. Millhouse Says:

    Updates?! On MY polytron?

    Wow… I wish I were on a real browser, so I could actually watch the video, but I’m on the flash-less iPhone :(

    I agree with what GC said. Also, Shadow Complex.

    Seriously though guys, how about a dev log? You can keep a normal blog like this one to post customer-level status updates, and tell us about little ‘this&that’s’ of development: neat graohical bugs, under-the-hood info about the engine, design choices, music samples (still want the trailer music mp3), and stuff like that…

    Pretty please?

  22. minusbaby Says:

    Yay! I am so looking forward to playing “Fez”. Hey, Jason and Renaud!

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