FEZ TRAILER 2

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74 Responses to “FEZ TRAILER 2”

  1. icarusman Says:

    I’m too excited! Fez is looking more awesome than ever.

  2. Trevor Says:

    Very cool! I sense some plot being revealed in this trailer too… Keep up the good work! Here’s hoping for a PC release…

  3. Juan Jose Says:

    And here’s hoping for a Mac release! Looks great!
    Saludos de México.

  4. GC Says:

    And here’s hoping people will stop bugging them about platforms so that they don’t make it 360 exclusive just to spite us.

  5. Mighty183 Says:

    That was one of the most brilliant trailers ever made for a video game.
    Most trailers are too generic or just a mush of action or storyline.

  6. diegodd Says:

    and when the hell are you going to tell us the plataform(s) and release date!!?

    i want to know! because if it is for a plataform i don’t have, i could stop worring about it. or it may be a reason to get one! so tell us please!!!

  7. Nik Daum Says:

    Oh man, so awesome. That trailer puts me into such a dreamy state. Best of luck getting the project out the door, I look forward to playing it. If you’re ever in Shanghai, give me a shout.

  8. soylent_system Says:

    Oh man…
    The cave (or whatever it is) looked really cool and different from what we’ve seen so far. Can’t wait to see more areas now. ^_^

  9. Birdieo Says:

    OH!
    MY!
    GOD!

    NEED!
    NOW!

    HURRY!

  10. elradia Says:

    OMG! OMG! At last, and better than I expected!!

    Thanks, Phishy!

  11. Pal Van Marrsterhausen Says:

    Undeniably a great trailer! And just further whets the appetite for FEZ! This trailer was perfectly timed as I feel a lot of people were becoming apathetic… Although having “2009″ at the end of the video doesn’t help! Do you have any answers to the possible platforms this game will appear on? Release date? It’s good to have a deadline! Do you even read these replies left by your patient & loving fanbase!? :-)

  12. farik Says:

    wow. that looks great, nice work!

  13. Aion Says:

    *gasp*

    really love the ‘CGA color pallet’ caves

  14. Roger Junior Chabot Says:

    The Colors! The Music! The Black Hole of Death!

    Consider me thoroughly mindfucked.

  15. Trevor Says:

    Re:GC

    True ‘dat. I’ve repented of my ways.

  16. Glimmerfish Says:

    In the immortal words of French philosopher Michel Foucault, “This is shit hot right now! Bounce.”

  17. bankal Says:

    This looks so awesome. I’m just hoping this doesn’t only come out on consoles, but on PC too.

    Good luck!

  18. Max Says:

    Thank youz.

    Perfect timing, with the GDC going on and all. I had already lost faith, but this is awesome. I love the effects that you already showed off in that trailer, that blur effect, the red/green/blue shift on the edges of the dimensional rifts (it makes them look so unstable and dangerous), the fact that 8-bit cave also has a cheap transparency mask overlay.
    Also, the 2009 deadline is genius, in terms of marketing.

    You’ve done it again. The music, the graphics, the cool, yet fitting effects. I’m usually not too inclined to buy too many games, but I’ll definitely pick this one up, even if it’s just to support independent game development.

  19. foolishwolf Says:

    This is just stunning. Absolutely stunning. OMG need now.

  20. ibrahem Says:

    i was waiting to see more of FEZ :D its supper nice, i loved the deferent themes of the levels. the music works great with the overall Fez world :D

    waiting for more

    ibrahem
    the fickilians

  21. Tony Says:

    Hey, I run a band called “Good People.”

    I have a present for you, Polytron! c:

    http://www.myspace.com/goodpeoplevband

    I love you guys. The song’s supposed to get a remix by 7X7.

  22. Tuhd Says:

    Tuhd remember early preview.

    /nod

    Tuhd want dis game.

    /nod again

    GIVE FOR TUHD!!

    /Tuhd eats a bug

  23. James F Says:

    It’s good to see a new trailer. I was getting a little tired of just screen shots.

  24. Sixshot Says:

    Still waiting for that Fez theme song from GDC’08… The fans demand this! :)

  25. cron Says:

    Well, here’s hoping it’s released in a wide variety of platforms. PC, PSN, XBL, WiiWare, DS, PSP… we just wanna play it oh so much!

    Congrats. It’s looking better every time I see it! :D

  26. RAPHIE Says:

    Oy vey, I only has Super Ninny Entertainment System D:

  27. Eddie Says:

    Are the similarities with Crush, Echochrome, Doukutsu Monogatari and Closure simple coincidences ? I hardly believe so. This should be the most unoriginal indie game I can’t wait to play :)

    That being said, you should acknowledge your inspiration sources somewhere.

    Cheers!

  28. GC Says:

    That joke is really old.

  29. Wiialex8 Says:

    When this AMAZING game will come out?!?!?

  30. POOPY MIC POOP FACE Says:

    DEMO

    DEMO

    DEMO

    DEMO

    I CANT TAKE IT ANYMORE

  31. Italo Says:

    Do you plan on releasing this game for Zeebo?

  32. icwnd Says:

    Dudes, you rock!

    Finally a true GAME which looks like a GAME and has GAME SONGS (at least in the trailers) and got the SPIRIT of what is a real GAME! I’M HAPPY!

    LOOKS SO GREAT THAT MOVES ME TO TEARS!

    I wish you the best! Thanks for creating it!

    Keep up the great work!

    I can’t wait to play it!

  33. Game Retail Store » Sound Current: ‘I Am Robot Makes Game - Shaw-Han Liem’s VGM’ Says:

    [...] a tour in Japan in 2006, and a good friend of mine (musician 6955, also working on the game ‘Fez‘) introduced me to some of the more off-the-radar game scene stuff in [...]

  34. Games Shop Online » Sound Current: ‘I Am Robot Makes Game - Shaw-Han Liem’s VGM’ Says:

    [...] a tour in Japan in 2006, and a good friend of mine (musician 6955, also working on the game ‘Fez‘) introduced me to some of the more off-the-radar game scene stuff in [...]

  35. Game Loft » Sound Current: ‘I Am Robot Makes Game - Shaw-Han Liem’s VGM’ Says:

    [...] a tour in Japan in 2006, and a good friend of mine (musician 6955, also working on the game ‘Fez‘) introduced me to some of the more off-the-radar game scene stuff in [...]

  36. Chain Says:

    /hypnomode

    RELEASE
    DEMO
    SOON

    /hypnomodeoff

    PLEASE!

  37. Emperor Guam Says:

    function Viewed_trailer()
    customercounter = customercounter + 1;
    end

    Or in layman’s terms I will be buying this on release day. You have my money.

  38. Pal Van Marrsterhausen Says:

    Zzzz… Wake me up when it’s ready… Zzzz…

  39. professordead Says:

    will also be buying this once it’s released. this is the shiz.

  40. Max Says:

    @Emperor Guam:
    -(void) viewedTrailer {
    customerCount++;
    }

    I took the freedom and ported it. 100 nerd points for the first guy who can identify the language

  41. GC Says:

    Something that uses closing braces but not opening braces? Oh wait, the opening brace is just hiding way over there.

    No luck finding the language, though.

  42. Harley Turan Says:

    @Max
    Why, that’s just plain ol’ Obj-C of course.

    Can’t wait to play this game! Also, I don’t get the wailing about what platform this will be released on. Even if the almighty Polytron has worked its way into a position where it can only be released on a single platform, porting isn’t *too* difficult.

  43. Pal Van Marrsterhausen Says:

    Zzzz… Is it ready yet? No? Zzzz…

  44. Pal Van Marrsterhausen Says:

    Zzzzz… Is it ready yet? No? Zzzz…

  45. rabbitroom Says:

    PLEASE OPEN SHOP AGAIN STOP

    NEED T-SHIRT STAT STOP

  46. singeon Says:

    nearly felt in love with pixels

  47. Max Says:

    That’ll be 100 nerd points for Harley Turan, and 100 nerd points for Emperor Guam! Congratulations *applauds*

    Okay, 100 nerd points for the first one to name this programming language:
    procedure VIEWTRAILER(customersUntilNow:int)
    begin
    customersUntilNow := customersUntilNow + 1;
    return customersUntilNow;
    end;

    (hint: this could also have been done using inc(customersUntilNow), also the language is not case-sensitive)

  48. GC Says:

    I’m going to stick with my first guess, Pascal (I have never used it, so I could be wrong).

  49. GC Says:

    I’m going to go with my first guess, Pascal.

  50. Max Says:

    Yes, that’s right!
    So the score is:
    Emperor Guam – 100
    Harley Turan – 100
    GC – 100

    Man, I’ll soon run out of languages… What about
    public void viewTrailer (int customersUntilNow)
    {
    customersUntilNow++;
    return customersUntilNow;
    }

    ( at least I hope that’s right, I’m very new with that language, but if you know it, you’ll recognize it)

  51. GC Says:

    The style reminds me very much of Java, but it might also be valid C++ code.
    Hey, wait! You can’t return a value from that function!

    So I’m going to go with Java.

  52. Renaud Says:

    Could be C# as well.

  53. GC Says:

    The Great Programmer reveals himself! All Hail!

  54. Pal Van Marrsterhausen Says:

    Oh please! Just release this game already! The “Nerds” are ruminating over which code is being used… A sure fire sign of boredom! I’m really beginning to lose the faith! Zzzz…

  55. GC Says:

    A sure sign of boredom for some people maybe, but not for the nerds.

  56. Max Says:

    as I said, I’m still not even sure if it’s correct, so that might have been a bit unfair…

    It’s not Java (I know NOTHING of java, so you can be pretty sure I won’t use it), it was supposed to be C# (don’t hate me if the code wouldn’t even work, k?)

    score is:
    Emperor Guam – 100
    Harley Turan – 100
    GC – 100
    Renaud – 100

    The next thing won’t be the same function (I don’t really know anything in the language. I’m 17, what do you expect?), but it’ll still be recognizable as a language for those who’ve heard of it. 200 points for this one, as it counts as “unnecessary Nerd-lage”.

    >++.
    >+.
    +++++++.
    .
    +++.
    >++.
    <.
    +++.
    ——.
    ——–.
    >+.
    >.

    (any btw, I actually think this game is quite fun… I don’t even expect any updates, I only come back to this site for the nerd Quiz)

  57. Max Says:

    Oh yeah, I forgot to add one more thing
    —FOR THE GENERAL INFORMATION:—

    There’s always people asking about what platforms this will appear on, and even though the answer has been answered often enough, I wanna put something together to point people to in the future:
    The indie game “Fez” is being developed using the XNA 3.0 frameworks publicly released by Microsoft, which is free. If I remember correctly, I read in an interview with Phil Fish (oh praiseth his name) that they’re using C# as their development language, along with their custom in-house engine (Trixels), and a custom made Level editor (called Fezzer, also written in C#). The XNA frameworks enable developers to develop for Xbox360, Windows based PCs, and the Microsoft Zune for free, so release platforms will probably be either PC, or XBox 360, or both. iPhone, DS, Wii, etc. will probably not be included, as the DS and the Wii require a (very expensive) SDK kit to develop (except for all those homebrew tetris clones, that is), and the iPhone, while being a technically free development platform, relies heavily on Objective-C (see further up for sample). Also, I doubt the trixels engine would run on a 412MHz processor (although it would be condensed awesomeness)

    /*So, in short, the game will (VERY) probably be released for PC, XBOX360, or both. No Nintendo DS, no Wii, no iPhone, no Playstation3.*/

  58. GC Says:

    That’s Brainfuck.

  59. GC Says:

    Also, at the very least we can be certain it will be released on 360. The only question is whether it will also be released on PC.

  60. Max Says:

    Aw shucks, I hoped it would take longer for someone to recognize it… Congrats! Score:
    Emperor Guam – 100
    Harley Turan – 100
    GC – 300
    Renaud – 100
    It’s gonna be hard for anybody to catch up to GC

    But if we wanna continue with this game, I’ll have to learn a few more languages (OR search wikipedia ;P)
    I’ll get a new example tomorrow, I’m writing from a cell phone :/

  61. Max Says:

    Okay, I got another one, but this’ll be a free round – no points.
    GC, if you know brainfuck, you’ll also know this. Also, most ‘internet people’ can read it like nornal text:

    HAI
    CAN I HAZ STDIO?
    UP CUSTOMR!!1
    VISIBLE CUSTOMR
    KTHXBYE

  62. GC Says:

    heh, lolcode.

  63. Max Says:

    yup.
    Okay, I can’t come up with any more examples, I think that’s about all languages I know enough to identify. I think that makes GC the winner! You win my respect and an internet high-five!
    *internet high five!*

    Be sure to tune in to the next episode of The Nerd Quiz! Happy 1st May folks!

  64. GC Says:

    Okay, here’s mine:

    module counter(input clk, ioutput reg [15:0] outNum);
    always @ (posedge clk)
    begin
    outNum <= outNum+16h’1;
    end
    endmodule

  65. Tony Says:

    Dude, where did you hear about Verilog? :D

  66. GC Says:

    Digital Electronics and then Microcontrollers. Next semester, Microcomputer Interfacing.

  67. Tuhd the internet Troll Says:

    Tuhd must know: Does Trixels taste better dan Trix?

  68. Max Says:

    wait a sec…
    if (“Trixels” > “Trix”)
    {
    return true;
    } //pseudocode afoot!

    ASCII Table says:
    Trixels > Trix

    so, yes, Trixels does taste better than Trix, no matter how many bunnies they throw in there, Trixels got Fezes (Fezs? multiple Fez)

  69. GC Says:

    We can treat each word as a base 256 number. Then we have Trixels and 00Trix. Trixels is more than two orders of magnitude greater than Trix.

  70. Boller Says:

    Nice trailer.

    Reminds me of an old game called ‘Nebulus’.

  71. Gumballcrash Says:

    Can’t wait!

  72. Pal Van Marrsterhausen Says:

    http://www.offworld.com/2009/06/one-shot-building-fez-one-bloc.htm

    “Buildind Fez One Block At A Time”

    Maybe this is why it’s taking so long…

  73. Michiyo Says:

    I JUST found this site, i remember seeing a really old demo of this, (somewhere around like 2008 or something) and jesus christ it looks amazing, i’ll definitely buy it :D

  74. Micke Says:

    You should release it for free, in Sweden at least.

    Micke (born 1994)

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