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	<title>Comments on: EP DAILY</title>
	<atom:link href="http://polytroncorporation.com/?feed=rss2&#038;p=540" rel="self" type="application/rss+xml" />
	<link>http://polytroncorporation.com/?p=540</link>
	<description>Polytron Corporation</description>
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	<item>
		<title>By: minusbaby</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-629</link>
		<dc:creator>minusbaby</dc:creator>
		<pubDate>Sun, 06 Sep 2009 22:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-629</guid>
		<description>Yay! I am so looking forward to playing &quot;Fez&quot;. Hey, Jason and Renaud!</description>
		<content:encoded><![CDATA[<p>Yay! I am so looking forward to playing &#8220;Fez&#8221;. Hey, Jason and Renaud!</p>
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	<item>
		<title>By: Millhouse</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-627</link>
		<dc:creator>Millhouse</dc:creator>
		<pubDate>Thu, 03 Sep 2009 21:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-627</guid>
		<description>Updates?! On MY polytron?

Wow... I wish I were on a real browser, so I could actually watch the video, but I&#039;m on the flash-less iPhone :(

I agree with what GC said. Also, Shadow Complex.

Seriously though guys, how about a dev log? You can keep a normal blog like this one to post customer-level status updates, and tell us about little &#039;this&amp;that&#039;s&#039; of development: neat graohical bugs, under-the-hood info about the engine, design choices, music samples (still want the trailer music mp3), and stuff like that...

Pretty please?</description>
		<content:encoded><![CDATA[<p>Updates?! On MY polytron?</p>
<p>Wow&#8230; I wish I were on a real browser, so I could actually watch the video, but I&#8217;m on the flash-less iPhone <img src='http://polytroncorporation.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I agree with what GC said. Also, Shadow Complex.</p>
<p>Seriously though guys, how about a dev log? You can keep a normal blog like this one to post customer-level status updates, and tell us about little &#8216;this&amp;that&#8217;s&#8217; of development: neat graohical bugs, under-the-hood info about the engine, design choices, music samples (still want the trailer music mp3), and stuff like that&#8230;</p>
<p>Pretty please?</p>
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	</item>
	<item>
		<title>By: Tuhd the Internet Troll</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-625</link>
		<dc:creator>Tuhd the Internet Troll</dc:creator>
		<pubDate>Sun, 30 Aug 2009 11:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-625</guid>
		<description>Tuhd joins you.  Tuhd no have XBOX anything.  Tuhd just has BOX (with computer in it).</description>
		<content:encoded><![CDATA[<p>Tuhd joins you.  Tuhd no have XBOX anything.  Tuhd just has BOX (with computer in it).</p>
]]></content:encoded>
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	<item>
		<title>By: diegodd</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-624</link>
		<dc:creator>diegodd</dc:creator>
		<pubDate>Sun, 30 Aug 2009 02:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-624</guid>
		<description>i will post i want a pc version until you decide to make one
so:

I WANT A PC VERSION!

who joins me?</description>
		<content:encoded><![CDATA[<p>i will post i want a pc version until you decide to make one<br />
so:</p>
<p>I WANT A PC VERSION!</p>
<p>who joins me?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: thisguy</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-623</link>
		<dc:creator>thisguy</dc:creator>
		<pubDate>Sat, 29 Aug 2009 05:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-623</guid>
		<description>I was excited but then I remembered there&#039;s no PC version</description>
		<content:encoded><![CDATA[<p>I was excited but then I remembered there&#8217;s no PC version</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GC</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-622</link>
		<dc:creator>GC</dc:creator>
		<pubDate>Fri, 28 Aug 2009 16:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-622</guid>
		<description>Braid proved that there&#039;s a lot of money to be made on 360. They can finish the game more quickly if they just focus on making it work on one platform. They can spend less time testing on consoles than on PC. The rest of use will just have to hope that once they&#039;re rich off 360 sales, they&#039;ll try for a PC port.

This is all just speculation, of course.</description>
		<content:encoded><![CDATA[<p>Braid proved that there&#8217;s a lot of money to be made on 360. They can finish the game more quickly if they just focus on making it work on one platform. They can spend less time testing on consoles than on PC. The rest of use will just have to hope that once they&#8217;re rich off 360 sales, they&#8217;ll try for a PC port.</p>
<p>This is all just speculation, of course.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michel</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-621</link>
		<dc:creator>Michel</dc:creator>
		<pubDate>Fri, 28 Aug 2009 14:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-621</guid>
		<description>@Pal: Hey Pal, that&#039;s because they chose to be a team of 4 not 40, whatever your opinion of commercial sense. Who would you suggest artists sell out to? Lowest bidder? Your favorite publisher? No one and starve?</description>
		<content:encoded><![CDATA[<p>@Pal: Hey Pal, that&#8217;s because they chose to be a team of 4 not 40, whatever your opinion of commercial sense. Who would you suggest artists sell out to? Lowest bidder? Your favorite publisher? No one and starve?</p>
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	<item>
		<title>By: Pal Van Marrsterhausen</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-620</link>
		<dc:creator>Pal Van Marrsterhausen</dc:creator>
		<pubDate>Fri, 28 Aug 2009 10:25:47 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-620</guid>
		<description>Nice to put a face to a name! &amp; good to see that you read the forums too! Now, since we have your attention, please could you give us an explanation as to why you chose only to have FEZ developed for the X-Box &amp; not multi-platform (muti-platform makes more commercial sense in my opinion). Also, aesthetically, FEZ just doesn&#039;t seem to fit with the Microsoft branding... Is this another case of &quot;Artist sells out to highest bidder&quot;.</description>
		<content:encoded><![CDATA[<p>Nice to put a face to a name! &amp; good to see that you read the forums too! Now, since we have your attention, please could you give us an explanation as to why you chose only to have FEZ developed for the X-Box &amp; not multi-platform (muti-platform makes more commercial sense in my opinion). Also, aesthetically, FEZ just doesn&#8217;t seem to fit with the Microsoft branding&#8230; Is this another case of &#8220;Artist sells out to highest bidder&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tuhd the Internet Troll</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-619</link>
		<dc:creator>Tuhd the Internet Troll</dc:creator>
		<pubDate>Fri, 28 Aug 2009 06:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-619</guid>
		<description>Tuhd is amazed to have such fast response!  Dat is twice this week!  TUhd should go play lottery.

kris, you no eat Fez.  Fez is friend, not food.</description>
		<content:encoded><![CDATA[<p>Tuhd is amazed to have such fast response!  Dat is twice this week!  TUhd should go play lottery.</p>
<p>kris, you no eat Fez.  Fez is friend, not food.</p>
]]></content:encoded>
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	<item>
		<title>By: Michel</title>
		<link>http://polytroncorporation.com/?p=540&#038;cpage=1#comment-618</link>
		<dc:creator>Michel</dc:creator>
		<pubDate>Fri, 28 Aug 2009 03:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://polytroncorporation.com/?p=540#comment-618</guid>
		<description>Thnx, link works fine.
Tell Phil he&#039;s got a tiny voice in that clip!</description>
		<content:encoded><![CDATA[<p>Thnx, link works fine.<br />
Tell Phil he&#8217;s got a tiny voice in that clip!</p>
]]></content:encoded>
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